#include <VSDInternalStream.h>
◆ VSDInternalStream() [1/3]
| VSDInternalStream::VSDInternalStream |
( |
WPXInputStream * |
input, |
|
|
unsigned long |
size, |
|
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bool |
compressed |
|
) |
| |
◆ VSDInternalStream() [2/3]
| VSDInternalStream::VSDInternalStream |
( |
const unsigned char * |
buffer, |
|
|
unsigned long |
size |
|
) |
| |
◆ ~VSDInternalStream()
| VSDInternalStream::~VSDInternalStream |
( |
| ) |
|
|
inline |
◆ VSDInternalStream() [3/3]
◆ atEOS()
| bool VSDInternalStream::atEOS |
( |
| ) |
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◆ getDocumentOLEStream()
| WPXInputStream* VSDInternalStream::getDocumentOLEStream |
( |
const char * |
| ) |
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|
inline |
◆ getSize()
| unsigned long VSDInternalStream::getSize |
( |
| ) |
const |
|
inline |
◆ isOLEStream()
| bool VSDInternalStream::isOLEStream |
( |
| ) |
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inline |
◆ operator=()
◆ read()
| const unsigned char * VSDInternalStream::read |
( |
unsigned long |
numBytes, |
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unsigned long & |
numBytesRead |
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) |
| |
◆ seek()
| int VSDInternalStream::seek |
( |
long |
offset, |
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WPX_SEEK_TYPE |
seekType |
|
) |
| |
◆ tell()
| long VSDInternalStream::tell |
( |
| ) |
|
◆ m_buffer
| std::vector<unsigned char> VSDInternalStream::m_buffer |
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private |
◆ m_offset
| volatile long VSDInternalStream::m_offset |
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private |
The documentation for this class was generated from the following files: